One Show 2017 | ||
---|---|---|
Mobile | Mobile Advertising | Silver |
Film | Innovation In Film: Online | Merit |
Social Media | Branded Social Post: Branded Social Post - Single | Merit |
Interactive | Online Advertising: Interactive Video | Bronze |
LIA 2016 | ||
TV/Cinema/Online Film | Innovative Use of TV/Cinema/Online Film | Bronze Winner |
Clio Awards 2016 | ||
Branded Entertainment | Product/Service: Digital/Mobile | Bronze |
Cannes Lions 2016 | ||
Promo And Activation | Digital & Social: Use of Social Platforms | Silver Lion |
Direct | Digital & Social: Use of Mobile | Bronze Lion |
Cannes Lions Entertainment 2016 | ||
Entertainment | Brand Experience: Mobile/Device Brand Experience | Bronze Lion |
Kinsale Shark Advertising Festival 2016 | ||
Digital | International Digital - Interactive Online Experience | Silver |
Digital | International Digital Craft - Use of Video Content | Gold |
Digital | International Digital - Social Media | Bronze |
Cristal Awards 2016 | ||
Digital | Innovative use of social/community | Sapphire (Silver) |
Special Grand Prix | Grand Prix Des Influenceurs | Grand Cristal |
Media | Best use of mobile | Cristal (Gold) |
Ciclope Awards 2016 | ||
Experiential Design | Interactive Film | Bronze |
Andy Awards 2017 | ||
Branded Content | Retail | Silver |
Golden Awards of Montreux 2017 | ||
Digital / Interactive | Social Media | Gold Medal |
New York Festivals 2017 | ||
Branded Entertainment | Products & Services: Retail Stores | Third Prize Award |
Best Use Of Media | Branded: Digital Media | Second Prize Award |
Best Use Of Media | Digital: Interactive Applications | Second Prize Award |
Best Use Of Media | Film: Interactive | Third Prize Award |
Digital (Cyber) Communications | Interactive Applications: Community Apps | Second Prize Award |
The ADC Annual Awards 2017 | ||
Digital | Interactive / Interactive Film - Single | Merit |
Digital | Craft in Digital / Content Strategy - Single | Merit |
AICP Next Awards 2017 | ||
Social | - | The Winner |
Agency: Bbdo
Brand: Lowes
Country: USA
Advertising Agency: Bbdo, New York
Entrant Company: Bbdo, New York
Media Agency: Bbdo, New York
Pr Agency: Bbdo, New York
Production Company: Humble, New York
Director Of Social: Alex Marsh (Bbdo New York)
Account Team: Antoinette Del Rio (Bbdo New York)
Creative Technologist: Bear Collins (Bbdo New York)
Executive Producer: Kristin Tomborello (Bbdo New York)
Associate Creative Director / Art Director: Carolyn Davis (Bbdo New York)
Chief Creative Officer: Greg Hahn (Bbdo New York)
Associate Creative Director/Copywriter: Matthew Page (Bbdo New York)
Senior Creative Director: Molly Adler (Bbdo New York)
Chief Creative Officer: David Lubars (Bbdo Worldwide)
Account Team: Jim Reath (Bbdo New York)
Executive Creative Director: Tim Bayne (Bbdo New York)
Producer: Andrew Osborne (Bbdo New York)
Producer: Chelsea Conklin (Humble)
Director Of Integrated Production: David Rolfe (Bbdo New York)
Senior Creative Director: Mike Sweeney (Bbdo New York)
Senior Communications Planner: Nicole Landesman (Bbdo New York)
Account Team: Bob Estrada (Bbdo New York)
Director: David Bell (Humble)
Project Lead: Michael Gentile (Bbdo New York)
Account Team: Tyler Harris (Bbdo New York)
Production Assistant: Jeff Reagan (Bbdo New York)
Production Company: Humble, New York
Director: David Bell
Executive Producer: Persis Koch
Project Lead: Michael Gentile
Producer: Chelsea Conklin
Production Assistant: Jeff Reagan
Director of Integrated Production: David Rolfe
Strategy:
Social platforms waver in popularity among our demographic.Snapchat’s current surge has a lot to do with its unique functionality. Its intricacies seem to stave off unwanted members and make it more ownable.With Snapchat Stories, users tap the screen to move through a series of random videos. This happens quickly and often, as Stories expire in just 24 hours’ time.Our strategy involved surprising Snapchat users with a tapping technique they had never before experienced on the medium. And, in doing so, we captured the attention of a new audience, by entertaining and informing them.
Outcome:
This was Lowe’s first foray into Snapchat. So we were starting from a zero follower base.What’s more, Snapchat Stories are unpaid advertising and cannot be promoted on the platform. To add to the limitations not even influencers were used to buy views. So the only way to generate reach was by placing the Lowe’s Snapchat code across Lowe’s other social channels.So how did we do? In just three days, we gained 8,700 follows and exceeded 300,000 views. Drop-off across the 30 or so snaps required to get through each story was virtually nonexistent, with similar tap numbers recorded on the first and last frames.All this combined with the buzz on Twitter and Facebook confirmed we had a hit on our hands.Lowe’s intends to produce up to 40 more In-a-Snaps this year.
Execution:
We designed each shot in a unique way. So if the user tapped in the right place on screen, they could get the feeling that they were hammering a nail, sawing timber or chiseling a tile.To ensure that they tapped where we wanted them to, we used something really simple: an arrow on a stick. We just positioned the arrow manually in the shot where we wanted them to tap. Then we match-cut the second shot, which showed the effects of the tap. So it appeared as though they were hammering and chiseling with their thumb.That way, the project became not just interactive but fully immersive.Each film was shot in the app on an iPhone and instantly uploaded, one snap at a time. And so that the complete Story could be ready to be consumed in the morning, we had to shoot each one overnight.
Synopsis:
Lowe’s is the second largest home improvement retailer in the world. In recent years, they’ve achieved great success using social videos to help people discover new ways to improve their homes.Our objective was to turn Millennials (potential future home buyers) into Lowe’s loyalists.But not all social platforms are interesting to this younger audience.So we needed to find a new way to inform, entertain and inspire them to take on DIY projects, using emerging social apps.
Campaign Description:
In the last 12-months, Snapchat usage has increased dramatically among our target. There are now 10 billion videos watched per day.But they don’t go to Snapchat for the paid articles they go for the unpaid Stories. So we decided to create a story of our own.As a brand, we knew it would need something special to be compelling enough to encourage views.So, in a world first, we turned Snapchat Stories into fully interactive DIY projects.But they weren’t just a series of videos showcasing a complete interior refresh.Our stories allowed users to actually hammer, saw, drill, chisel and paint their way through the whole job with their thumbs.