Audi Promo, Case study LANE ASSIST BOWLING by Exxtra Switzerland

The Promo / PR Ad titled LANE ASSIST BOWLING was done by Exxtra Switzerland advertising agency for Audi in Switzerland. It was released in Dec 2011.

Audi: LANE ASSIST BOWLING

Brand
Released
December 2011
Posted
December 2011
Industry
Copywriter
Executive Creative Director
Copywriter
Art Director

Credits & Description:

Category: Best Use of Ambient Media: Small Scale

Advertiser: AMAG AUTOMOBIL UND MOTOREN

Product/Service: AUDI

Agency: EXXTRA KOMMUNIKATION

Chief Creative Officer: Markus Gut (Advico Y&R (Y&R Group Switzerland))

Executive Creative Director: Daniel Bieri (Futurecom Interactive (Y&R Group Switzerland))

Copywriter: Dieter Boller (Futurecom Interactive (Y&R Group Switzerland))

Copywriter: Kevin Bloch (Futurecom Interactive (Y&R Group Switzerland))

Art Director: Sandro Kümin (Futurecom Interactive (Y&R Group Switzerland))

Typographer: Vincent Schaublin (Futurecom Interactive (Y&R Group Switzerland))

Managing Director: Susan Baumgartner (Exxtra Kommunikation (Y&R Group Switzerland))

Account Director: Rémy Müller (Exxtra Kommunikation (Y&R Group Switzerland))

Media placement: «bumpers» - Bowling center - 01.12.2011



Insights, Strategy & the Idea

The lane departure warning system, Audi active lane assist, helps the driver to avoid veering off the road unintentionally. How can the benefits of this safety measure be demonstrated and be experienced in a surprising way?

The Idea: Keeping the lane with a car is not unlike a bowling game situation.



Creative Execution

Audi re-programmed the computers of several bowling centres. Whenever the bowling ball drifted in the direction of the gutter, the Audi active lane assist was advertised on the score screen. At the same time, 'bumpers' (originally intended to aid kids and beginners) appeared for a brief moment.



Results and Effectiveness

Audi advertised the active lane assist in the most frequented bowling alleys of Switzerland. In Zurich, Geneva, Bern, and Basel, all bowling computers had been re-programmed to react dynamically to the game. This cost-effective idea reached a target audience of around 150,000 people – in a direct and engaging manner. Local Audi dealers were increasingly confronted by clients asking about the Audi active lane assist technology.